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July 22 Update Notes (Korea)

The July 22 update adjusts class skills, adds the Transparent Map, and introduces a limited-time Server Transfer service.

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July 22 Update Notes (Korea)

PatchKoreaClasses

AION 2 - Chapter 1: Land of Sand and Frost

The July 22 update includes the following:

Patch Notes

  • [Content and Systems] Class Changes
  • Transparent Map
  • Shop
  • [Promotion] Server Transfer Product
  • [Other Improvements and Bug Fixes] Improvements
  • Fixes

[Content and Systems]

Class Changes

  • Common
SkillChanges
Focused Block, Shield of Protection, Focused Defense, Evasion StanceSpecialty 3's +1 consecutive use effect is changed to increase Move Speed by 20% for 3 seconds upon a successful Block.
Rush Strike, Shield Rush, Iron Mountain CrashChance to apply a status effect is reduced.
Tenaciousness, Comrade in Arms, Barrier Spell, Mother Nature's Breath, Command: Proxy, UnstoppableDuration of survival skills is reduced.
Noble Armor, Guardian BlessingEffects that increase Max HP can no longer be dispelled.
  • HP Absorption effects now apply to only one target.
  • Gladiator
SkillChanges
Rush StrikeKnockdown chance is reduced from 50% to 30%.
TenaciousnessSpecialty 5's duration increase is reduced from 2 seconds to 1 second.
Experienced Counterstrike (Passive)Its basic Damage Boost increase no longer overrides Wave Armor's 1.5x Damage Boost increase. Front Attack Damage Boost is adjusted from 5% / 10% / 15% to 4% / 8% / 12%. *Values are shown at levels 10 / 20 / 30.

Gladiator skill combo mechanics are scheduled for improvement. Details will be announced in future Patch Notes.

  • Templar
SkillChanges
Battlefield BannerSpecialty 5's Combat Speed increase rises from 10% to 15%.
Shield RushStun chance is reduced from 50% to 30%.
Comrade in ArmsDuration is reduced from 10 seconds to 6 seconds.
Noble ArmorCan no longer be dispelled by effects that remove buffs.
TauntSpecialty 1's PvE Damage Tolerance reduction changes from 25% to 20%; its PvP reduction changes from 12.5% to 10%. Specialty 5's Critical Damage Tolerance reduction changes from 7% to 5%.
PunishmentExecutor PvE Damage Boost increase rises from 10% to 15%; Executor PvP Damage Boost increase rises from 5% to 7.5%.
Vicious StrikeSpecialty 4's effect that reduces Warding Strike cooldown by 1 second is changed to reduce Punishment cooldown by 1 second.
PummelSpecialty 4's effect that reduces Punishment cooldown by 2 seconds when Punishing Strike hits is changed to reduce Warding Strike cooldown by 2 seconds when Punishing Strike hits.
Fury (Passive)Its basic Damage Boost increase no longer overrides Second Skin's 1.5x Damage Boost increase. Front Attack Damage Boost changes from 2% / 4% / 6% to 3% / 6% / 9%; PvE Damage Boost from 20% / 30% / 40% to 18% / 26% / 34%; and PvP Damage Boost from 10% / 15% / 20% to 9% / 13% / 17%. *Values are shown at levels 10 / 20 / 30.
Insulting Roar (Passive)Attack changes from 8% / 11% / 14% to 10% / 15% / 20%. *Values are shown at levels 10 / 20 / 30.
  • Brawler
SkillChanges
UnstoppableCooldown-increasing effects no longer apply. Specialty 5's duration increase is reduced from 2 seconds to 1 second.
RampageCan no longer be dispelled by effects that remove buffs.
Crushing BlowFixed an issue where Specialty 3's [Head-On Assault] 1.5x effect did not apply. Added a tooltip for the 0.5-second reactivation limit on hit stacks.
Ascending StrikeThe base effect now has a 50% chance to Root the target in the air for 3 seconds when fully charged in [Normal] mode or while [Rampage] is active. Specialty 2's +30% Skill Speed in [Normal] mode is changed to a guaranteed Critical Hit. Specialty 3's ability to move while charging is changed to +30% Ascending Strike Accuracy. Specialty 4's Airborne effect at max charge in [Normal] mode and during [Rampage] is changed to increase max damage by up to 20% based on the number of targets hit. Specialty 5's 50% cooldown reduction during Rampage is changed to +50% damage against targets immune to incapacitation.
Gust StrikeSpecialty 4's Front Attack Damage Boost increase is changed to move the character in front of the target.
Explosive FistThe base effect now grants +30% Skill Speed in [Normal] mode. Specialty 2's +30% Skill Speed in [Normal] mode is changed to increase Front Attack Damage Boost by 10% for 10 seconds on hit. Specialty 5's extra damage now increases based on charge level.
Iron Mountain CrashThe base effect now restores 50 Wrath. Stun chance is reduced from 50% to 30%, and Stun duration is increased from 2 seconds to 3 seconds. Specialty 5's 50 Wrath restoration is changed to +25% Stun Chance.
Smite GroundFixed an issue where the cooldown did not reset when Rampage was used or ended.
  • Ranger
SkillChanges
Bow of BlessingSpecialty 2's conversion rate for converting Critical Hit into Attack is reduced from 20% to 10%.
Mother Nature's BreathDuration is reduced from 10 seconds to 6 seconds.
  • Chanter
SkillChanges
Barrier SpellSpecialty 5's duration increase is reduced from 2 seconds to 1 second.
Guardian BlessingCan no longer be dispelled by effects that remove buffs.
Rushing SmashImproved the skill's initial delay animation.
Dark Crush, Piercing StrikePvE damage is increased by 7%.
Wind's Promise (Passive)Critical Damage Boost changes from 5% / 10% / 15% to 12% / 19% / 26%. *Values are shown at levels 10 / 20 / 30.
  • Cleric
SkillChanges
CondemnationPvE damage is increased by 5%. Specialty 4's 75% chance to reset cooldown is changed to reset cooldown on a Critical Hit.
Noble Aura, Judgment Thunder, Divine PunishmentPvE damage is increased by 10%.
  • Spiritmaster
SkillChanges
Command: ProxyBase duration is reduced from 5 seconds to 4 seconds. Specialty 1's duration increase is reduced from 5 seconds to 2 seconds.

Transparent Map

  • Added the Transparent Map, a new map feature that overlays the terrain and available routes in the current area on the game screen.
  • Unlike the Minimap, it does not obstruct your view, letting you see nearby paths and key information at a glance while moving.
  • It displays the area's terrain outline and paths around your current location. Markers show quests, NPCs (shops, crafting, storage), travel points (Kibelisks, Spacetime Rifts, Flight Circles), Dungeon entrances, Field Bosses, and Empyrean Traces.
  • Hover over a marker to see basic information such as its name, altitude, and distance. Party and Force member locations are also shown.
  • Available in major territories and instanced content such as Sealed Dungeons, Quest Dungeons, and Party Dungeons.

Shop

  • Added ‘Starjewel Symphony Wings (Bound)’ to Chapter 1 of [Subscription - Pass Shop].
  • During the Server Transfer period, some items in [Shop - Wind Breeze Merchants - Special] will move to [Substance Morph - Special - Wind Breeze Merchants]: ‘Odyle Energy (Bound)’, ‘Unknown Fissure Challenge Ticket (Bound)’, ‘Instant Clear Ticket: Daily Dungeon (Bound)’, and ‘Instant Clear Ticket: Nightmare (Bound)’.

[Promotion]

Server Transfer Product

■ Where to Purchase: [In-game Shop] → [Server Transfer]

Sale Period: After Maintenance on Wednesday, July 22, 2026 – Tuesday, July 28, 2026

Daily Purchase Hours: 20:00–24:00

Prices

TypePricePurchase Limit
Base fee1,000 QunaOnce per account
Per-character fee200 Quna per character transferred
Slot expansion fee1,000 Quna per expanded slot
  • Example: Transferring 2 characters costs 1,400 Quna. If all empty slots on the destination server are locked, expanding 2 slots adds 2,000 Quna, for a total of 3,400 Quna.

■ Server Transfer Service

  • Transfer characters from your current server to another server (the destination server).
  • Transfers are only available between servers of the same faction.
  • Each account may transfer once, and only from one server to another.
  • There is no limit to the number of characters transferred in one transaction; the cost depends on the number selected.

■ How to Transfer

  • Transfer period: After Maintenance on Wednesday, July 22, 2026 – Tuesday, July 28, 2026.
  • Applications are accepted daily from 20:00 to 24:00 during the transfer period.
  • Server-specific incoming and outgoing transfer capacity is updated daily at 20:00.
  • The Purchase button becomes available when the requirements are met.
  • Transfers are unavailable if outgoing transfers from the current server or incoming transfers to the destination server are closed.
  • A notice appears if you select a server that is unavailable for transfer.

■ Purchase Requirements

  • Only characters at Lv. 45 or higher on the same server are eligible.
  • Characters applying for transfer must be in a town. Applications cannot be made from the Abyss, Spacetime Rifts, or Dungeons.
  • Characters must not be in a Legion or have a pending Legion application.
  • Characters must have no active Duty [Mission].

※ Requirements for Unclaimed Items and Currency

  • The service cannot be used if there are unclaimed account or character items/currency, including items listed for sale or awaiting retrieval/settlement on the Market, items in Shop Storage, or unclaimed Mail for a character being transferred.

■ Transfer Details[[View Server Transfer Q&A]](https://aion2.plaync.com/ko-kr/board/notice/view?articleId=50179589)

[Currency]

  • Only Kina held in a character's Cube inventory or Character Storage is transferred; Kina in Server Storage is not transferred.
  • Quna and Mileage on the current server are transferred and added to the balance on the destination server.

[Purchased Items]

  • Character names change to ‘@TemporaryName’ even if there is no duplicate on the destination server. After the transfer, you can choose a new name the first time you log in. If the name already exists on the destination server, you cannot keep using it.
  • Membership and pending Membership Passes are transferred and combined with the destination server's balance, then removed from the current server. Active Membership Passes are completed and their rewards granted.
  • Daeva Pass progress is transferred. If it is a per-server limited pass already purchased on the destination server, the character that activated the pass cannot transfer there.
  • Growth Support progress is transferred. If it is limited per server and already in use on the destination server, the character that activated it cannot transfer there.
  • Special Pets/skins purchased in the Shop are generally transferred. If the destination server already has the same Special Pet, it remains only on that server and a Pet Exchange Ticket usable in the Shop is granted. If purchased from the Pass Shop, a ‘Daeva Pass Shop Coin: Returning’ usable there is granted. Duplicate Decor Skins that cannot be customized will receive a Single Exchange Ticket for the Shop at a later date.
  • Server Storage slot expansion is applied to the destination server using the higher slot count between the current and destination servers. Items stored in Server Storage are not transferred; move any desired items to the transferring character's inventory or Character Storage beforehand.
  • Character slot expansions already purchased and used on the current server remain there and do not affect the number of character slots on the destination server.
  • Styles registered in the Style Shop can still be downloaded, applied, and settled after transfer. The creator's character name and server name do not change; the names shown are those from when the style was created.

[Content and Systems]

  • Titles, Achievements, Closet, Pets, and Theostones are transferred to and combined on the destination server, then reset on the current server.
  • For Genus Insight, choose either the current server's or destination server's value. Genus Insight on the current server is reset either way.
  • A character's Season Rank Points and Season Mission progress transfer with the character.

[Server Transfer Item Summary]

ItemTransferItemTransfer
CharactersYesCloset - SkinsYes
Quna / MileageYesCloset - Collection PointsYes
Abyss PointsYesWingsYes
Kina / Daily Abyss Points obtainedYesTheostonesYes
MembershipYesPantheonYes
Membership PassYesArcanaYes
Daeva Pass (Character)YesMonolithYes
Daeva Pass (Server)No if duplicatedEmpyrean TraceYes
Growth Support (Character)YesContent Reward CountYes
Growth Support (Server)No if duplicatedContent TicketsYes
DaevanionYesSeason MissionsYes
Cube (Inventory)YesSeason Rank PointsYes
Character StorageYesSupply RequestsYes
Server StorageExpansion record onlySubstance Morph historyYes
Skills / StigmaYesCrafting historyYes
QuestsYesGathering Proficiency / SkillsYes
ExplorationYesAttendanceYes
TitlesYesFriends listYes
AchievementsYesBlocked Friends listYes
Pet - LevelYesBlocked Mail listNo
Pet - Collection StageYesMarket historyYes
Pet - Collection RewardsYesCustomizationYes
Pet - Genus CrystalYesRegistered StylesYes
Pet - Genus InsightYesItem Recovery historyYes

■ Server Transfer Warnings

  • Once an application is complete, the transfer cannot be canceled or reversed.
  • When a transfer begins, you are returned to the title screen, and the account cannot log in during the transfer.
  • You will be notified when the transfer is complete via PURPLE PUSH.
  • A transfer takes at least 1 minute and may take longer depending on the number of applicants.
  • Transfers may be temporarily restricted to ensure stability, depending on processing speed.
  • This product may be resold in the same or similar form in the future.

[Other Improvements and Bug Fixes]

****

Improvements

  • Some training dummies in towns and Legion Halls are replaced with dummies that use Attack skills. These dummies use their skills only when you are near them.

Crafting Chance Information

  • Select the [%] button to the right of a craftable item's name to view its crafting chance information.
  • View crafting chances based on your character's current Proficiency and its level difference from the item's required Proficiency.

Fixes

  • Fixed an issue that prevented map pins from being used in Abyss Rift Zones.
  • Added a notice when a Party/Force member is automatically removed after changing channels due to population redistribution in an Abyss Rift Zone.
  • Abyss Command items purchased from Abyss Command Merchants are now the same regardless of the outpost.
  • Updated the surface material of Lava Bloom monsters in Morheim's Muspel Volcano Zone to better match the area.
  • Fixed an issue where the Thorn Root status effect from Vakron, the boss of the Judgment ‘Vakron Sky Island’, did not spawn a thorn object when applied while jumping.
  • Fixed an issue where a skill name for Thamon, the boss of the Judgment ‘Vakron Sky Island’, was displayed incorrectly.
  • Changed the number of times Gargaum, the boss of the Transcendence ‘Abyssal Horn Den’, uses the Ambush pattern from 2 to 1 (Stages 2, 3, and 4).
  • Changed the number of status effect stacks required to activate the Roar trait in the Transcendence ‘Abyssal Horn Den’ from 4 to 5.
  • Fixed an issue where a Spiritmaster's Spirit became Feared when touched by a Corrupted Daeva Cleric summoned by Basilus, the boss of the Expedition ‘Citadel of the Fallen Daeva’.
  • Fixed an issue where the boss direction marker was misaligned when Tiere, the boss of the Expedition ‘Vakron Sky Island’, used certain skills.

Official news translation Korean version. Original: aion2.plaync.com